Jun 3, 2013 - Installation: Download and install Minecraft Forge; Download Small Boats Mod; Drop Small Boats Mod jar file in your ~/.minecraft/mods.
Ships mod lets you build a ship out of blocks and sail it around the Minecraft world! Other mods have attempted this in the past. Some of these projects have been abandoned, and in my opinion, the remaining ones leave something to be desired. Ships mod is my take on how I think sailing should work in Minecraft and this aims to be a high-quality and feature-rich mod.
See the full list of features here: If you want to stay up to date about releases and updates, follow me on Twitter: Ships Mod doesn't work with your favorite other mod? Tell so the can be updated. Compatibility issues can be reported on. Want to see what Ships Mod looks like? Take a look at these early technology demo videos on YouTube. Also, feel free to ask questions. Like, will feature X be supported?
Chances are, it will. And feel free to share your suggestions for what features you'd like to see added. Download The latest version of Ships Mod is v1.7.10-1.0.4 Get it at! Recipes Frequently Asked Questions All mods by Cuchaz: Ships Mod AddOns: -. I've been on PMC for a while, but I thought I'd start hanging out in the official Minecraft forums too. To answer your questions: Yes, there will be propulsion systems.
Propulsion will be a big part of the mod. Larger ships will need propellers etc to move. The paddle is just for the raft-type ship. It's designed to be a simple starter ship that doesn't take a lot of resources to build. Paddling won't even work on larger ships. For the lag, I'm not sure how low-end computers will handle the mod.
Larger ships will need more CPU time to process than small ships, but I've done a lot of work to optimize the code. The goal is to keep the code very efficient to remove lag as much as possible.
I'll keep updating this thread with progress on the mod, so stay tuned. Quote from You should make the crafting recipe use gold instead of iron and then retexture the ship block. The crafting recipes are not finalized, so I do appreciate everyone's input on this. Let me give you a peek of what's to come, so everyone understands what we're balancing with these recipes.
Anketa krasnoe i beloe obrazec. Mod dlya majnkraft 172 na magiyu iz ruk v rukimod dlya majnkraft 172 na magiyu iz ruk v ruki. Portugaliya stala luchshej stranoj. /video/-kondicionery-v-tule/ 2. /video/4613839-uslugi-krana-manipulyatora/ 3. /video/-fotograf-na-samui/ 4. ___ Posvyashchayu vsem, komu ne hvatilo zhizni ob etom rasskazat'. I da prostyat oni mne, chto ya ne vs£ uvidel, ne vs£ vspomnil, ne obo vs£m dogadalsya. ___ Godu v tysyacha devyat'sot sorok devyatom napali my s druz'yami na primechatel'nuyu zametku v zhurnale 'Priroda' Akademii Nauk.
There will be many different classes of ships. The ship in the video is a small raft. It's limited to 16 blocks total, and Its recipe is supposed to be easy to make. It's kind of like a small starter ship. Other ships I have planned in the future are larger ships (64 blocks, 256 blocks, 1024 blocks, 8192 blocks, etc), air ships, and submarines. The blocks for those ships should certainly have more difficult recipes.
But it's probably not necessary to make the raft-type ship block more difficult. Quote from What about public release? I'd like to do a public release, but I need to finish more of the core features first.
I don't want to put out a mod (even an initial version) that looks unfinished or glitchy. What I'm working on now is getting water displacement to work correctly, so there's no water in the bottom of the boats. That always annoyed me in other mods. Also, I want to get tile entities like chests and furnaces working. Also, lighting like torches and glowstone needs to do something reasonable. When these tasks are complete, I'll start thinking about doing a public release.